I’m a Senior Product Designer with 5 years of experience, specializing in EdTech. As the lead designer of Monoxer Junior, a K3 kids' education app, I successfully led the project to earn the CES Innovation 2025 Honoree. My expertise lies in using user research to identify core problems, and I’m skilled in gamification and data-driven design to craft engaging learning experiences.
In addition to EdTech, I’m open to exploring new domains such as consumer tech, fintech, music, and entertainment. I enjoy collaborating with cross-functional teams and improving development processes through effective communication and design leadership.
I’m a lifelong learner and a member of the Interaction Design Foundation and UXcel. I constantly seek to expand my knowledge and stay updated with the latest design trends and methodologies.
Having lived in Taiwan, Japan, and the US, I bring a global perspective to my work, blending cultural insights with innovative solutions.
Outside of work, I find joy in illustration, music creation, and staying active through sports and workouts. As a dog lover, I also cherish time spent with my two furry companions.
Design Tools
Figma, Rive, Adobe Photoshop, Illustrator, After Effects
Design Expertise
Experience in building and maintaining design systems, gamification, data-driven design
Graphic Design & Branding
7+ years of experience in graphic design and branding
Other Skills
Strong communication skills, collaboration with cross-functional teams, user research-driven problem solving